Jockey Club SportsEXPLORE Project
Date: 01/04/2024
The project is ended on 1 April 2024.
Background
Funded by the Hong Kong Jockey Club Charities Trust and supported by a social venture Social S Limited, Jockey Club SportsEXPLORE Project runs from April 2021 till March 2024. Through “SPORTS AS A GAME, SPORTS AS A LIFE SKILL, SPORTS AS A CAREER," the project aims to promote community fun-based sports and sports careers for youth. We aim to improve participants’ physical and mental health and facilitate young people's development by strengthening their life skills. In addition, by broadening their horizon in the sports industry, their career life development exploration would be enriched and transformed for their future development. Our project promotes that sports could be one of the possibilities in their career life development, but not only interest in life.
Objective
1. SPORTS AS A GAME
To promote gamified sports in the context of fun, creative and instructive games, creating an active and autonomy-supportive community and improving participants’ physical and mental health.
2. SPORTS AS A LIFE SKILL
To strengthen their life skills and broaden young people's horizons in the sports industry through engaging and inspiring activities like self-understanding and sharing workshops, allowing them to explore the possibilities in career life development.
3. SPORTS AS A CAREER
To broaden young people's horizons in the sports industry by participating in diverse workplace learning opportunities, facilitating their exploration in career life development.
Strategies and Content
1. SPORTS AS A GAME
- FlashSports in the Block
Organising gamified sports at public recreation facilities to promote intrinsically motivated sport participation in the community and to improve participants’ physical and mental health.
- Community Sports Meet
Engaging participants in an interactive group exercise through gamification and sports performance to promote the socially engaged and supportive “playtime” atmosphere in sports.
- FreePlay Fun Package
Providing sports gear from our fun package for participants to create their own game to play at any time and anywhere and record and share with their family and friends.
2. SPORTS AS A LIFE SKILL
- School-based Experiential Learning
Enhancing young people's self-understanding through experiential activities to facilitate their positive development and expand their career choices and interest in sports.
- Sports Volunteering and Experiential Activities
Introducing sports volunteer service and respective experiential activities to broaden the horizons in the sports industry.
- Groups for Particular Service Targets (e.g., students with special educational needs, or with learning motivation needs, or with physical and mental health needs)
Providing groups and experiential activities to strengthen and consolidate their life skills, such as resilience, empathy, concentration.
3. SPORTS AS A CAREER
- Case Follow-up
- “Case Interview and Retrospect” – To understand personal needs and expectations on the career life development, plan and review the case objective and execution plan.
- “Life Story” – To assist young people in integrating their personal experience and transforming those into sports or other career life development possibilities.
- Job Visitation in Sports Industry
- “Gear Up” – To establish their personal goals, understand their VASK (Values, Attitudes, Skills and Knowledge) and prepare for the future work placement.
- “Sports Industry Visit” – To visit different corporations/associations related to sports to understand the diversity of the sports industry.
- Workplace Learning
- “My New CV” – To integrate personal exploration journeys and develop their own “CV360®”.
- “Workplace Tryout” – To provide a wide range of job tasting and internship opportunities in the sports industry.
Service Targets
Primary target: Children and Youth
Stakeholders: Families, Schools, Commercial/Sports/Community Organisations
Funded by